| This tutorial shows you how the Base 64 Bit encrypting algorithm works. Includes some code examples in C++ as well. It is a short but complete tutorial. Price:Free Rate: 4.0(out of 5) Vote:11 Members Review:None |
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| It is a tutorial made to help C++ programmers who are new to DirectX for them to get acquainted with the libraries, in particular DirectDraw and DirectInput. Price:Free Rate: 4.0(out of 5) Vote:9 Members Review:None |
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| Webmasters can gather more information about the copy constructor in this web page. This tutorial explains that a constructor can be used in creating an object from the other object without making a single change and in the place where an object comes to the rest after doing a function. Here the author defines C++ Copy constructor as a compiler for copying the object perfectly. Price:Free Rate: 3.0(out of 5) Vote:2 Members Review:None |
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| This tutorial discusses one of the minor extensions: the new C++ casting operators. The new C++ standard is full of powerful additions to the language: templates, run-time type identification (RTTI), namespaces, and exceptions to name a few. Price:Free Rate: 5.0(out of 5) Vote:4 Members Review:None |
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| This article discusses about how to do a winsocket programming using win32. This article says that it is possible to create a synchronous client socket by following the similar pattern of the Unix C++ socket program. By following all basic steps of this article the programmers can create a C++ socket perfectly and effeciently. Price:Free Rate: 4.5(out of 5) Vote:4 Members Review:None |
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| This tutorial guides the programmer in programming a function for retieving the IP address into a type sockaddr_. This tutorial clearly explains that the first step of this program is to check whether the socket library is initialized or not, if not second step is to call the gethostbyname function to let it to recover the IP address in sockaddr_ structure by returning a pointer. Price:Free Rate: 4.5(out of 5) Vote:2 Members Review:None |
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| This tutorial starts with the very basis of File I/O (Input/Output) in C++ and goes on to the advance level. Includes many code examples.You need to have good understanding of C++, otherwise this tutorial will be unfamiliar and not useful to you. Price:Free Rate: 0.0(out of 5) Vote:0 Members Review:None |
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| A small book for those beginners in C++ or even in programming who didn?t understand C++ data types. This is meant to be a patch to other books, that cover the basics of C++. Data types can be a little tricky sometimes, and difficult to understand, this book explains how data types work, and also shows you how to use them by giving examples. Price:Freeware Rate: 0.0(out of 5) Vote:0 Members Review:None |
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| This is the third part and the biggest of the small book named 'Understanding C++ data types'. This part covers the 'integer' data type. Price:Freeware Rate: 0.0(out of 5) Vote:0 Members Review:None |
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| SDL or Simple Directmedia Layer is a simple introduction to making multi-platform games. SDL is an easy to use library for Sound, Input, Timers, and 2D graphics (3D graphics are accomplised through the use of OpenGL). It teaches you how to make your basic SDL window that you can compile on any platform! Price:Free Rate: 0.0(out of 5) Vote:0 Members Review:None |
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